Physical Description

“I’m usually too scary for an average idiot with a sword to charge at… If not I usually just cut them in half and they see my point.”

Venstrar is a 8 and a half foot tall (Standing straight up), unnaturally Black-furred Charr with a few white hairs present throughout, and a scarred and muscular build. Small shards of Bloodstone are embedded within flesh on various places throughout his body, and his eyes are tainted with a blood red hue. Several large scars are present on his snout and upper chest, and one of his deadly horns has been cut with near perfect precision at its curve. He wears variable clothing, ranging from casual clothes or plate armor to a suit of gigantic, seemingly Bloodstone-fueled Battle Armor. Venstrar’s imposing form itself is a terrifying sight to just about any enemy whose sight he may be in.

Personality

“Ask me to leave one more time… and you probably won’t be breathing shortly afterward.”

To those whom he does not care for, Venstrar can best be described as hostile, menacing, serious, and volatile. Around the ones he calls his friends and family however, he is a completely different Charr. Despite his looks, he opens up like a book to those he looks after, and those who look after him. He enjoys dry humor and comedic banter when not in immediately life-threatening situations, and sometimes even during those in small doses. While his age does grant him wisdom, it is somewhat spoiled by his overconfidence, and occasional bouts with pride and arrogance. His short-fused temper and somewhat unpredictable temperament can sometimes be to his disadvantage, while other times can result in him defeating his enemies as his rage can add to his already significant power. While Venstrar is a tough nut to crack, he has a soft spot for those he considers family and friends, sometimes forgoing reason in favor of the wishes of his loved ones. Regardless of the situation he’s in, he always uses excessively vulgar language.

Backstory

“Don’t cry when you hear my story. Enough tears have been shed in my time.”

Early Life and Karsh Fortress

Venstrar, like most Charr, was given up as a cub to the Charr Nation to train to become a proper soldier. He, like his estranged father, once a Centurion, grew up in the Blood Legion Homelands in a typical Fahrar, completing his training with high marks from most of his instructors. At his first official post, Karsh Fortress, a relatively minor outpost in the Iron Marches, he and his 100 fellow new Blood Legion Soldiers, sent as reserves for the garrison there, almost singlehandedly held the fort from 250 Ascalonian Radicals for an entire 62 days through a brutal Winter with limited food and water supplies. On the final day, thanks to espionage assistance from the Ash Legion, Bloodfaust was able to assemble and personally lead his remaining fellows in a charge against the last of the siege party, he himself killing exactly 52 of the starving, freezing Ascalonian Troops. Henceforth, Venstrar was known amongst his peers and superiors alike as the Butcher of Karsh Fortress, or simply the Karsh Killer.

Early Blood Legion Career and Marriage

Venstrar, for 20 years, served faithfully and truly in the Blood Legion, becoming the Legionaire of the 5th Crimson-Hearted Warband of the 3rd Blood Cohort, and operating throughout Charr territory to eliminate undead and internal security threats. During this time, he met a female Charr in the Ash Legion by the name of Krianna Jadefur, and fell deeply in love with her throughout their many months assigned on tasks together throughout Ashford. Venstrar and Krianna married in secret a year after the exact day they first met, after coming to the realization that Krianna had become pregnant. Venstrar, wishing to not see his cub(s) become as he was, simply to tool of war to be used by the Charr Nation, conspired with his wife to desert their Legions and move to Lion’s Arch to raise them. The very next day, however, Krianna was stabbed multiple times in the stomach by vengeful Ascalonian spirits, along with most of the others in her Warband. She died in Venstrar’s embrace only minutes later.

Late Blood Legion Career and A New Family

Five long years had passed since Krianna and Venstrar’s unborn cub(s)’s untimely deaths. Venstrar, now far more than disillusioned with the life he lived, dragged himself toward a nearby camp to requisition supplies for his superiors. As he followed the Ashford Road to its fork, Venstrar stopped in his tracks, narrowing his eyes as he observed two unwelcome sights- an Asura, waddling toward the Citadel as she toyed with some infernal device from one side of the road, and from the other side, a… human? No, a Norn, small for his kind, but undoubtedly still a Norn, stepping proudly down the trail, a demeanor of intent following his movements. Unimpressed and looking to cause trouble for the two, he held them up at the fork. The rest is history. Venstrar Bloodfaust, Magitechnician Niattin, and Ikaros Gradius set off together, fate seemingly having aligned their destinies on a long, branching road. The two followed Venstrar on his journey to complete his obligations to the Charr Nation and investigate the recent death of his father… and after finally reaching the rank of Centurion, Bloodfaust was opted to join the Vigil by the Tribunal Council, freed from the Blood Legion at last. His fellows also joined the Vigil, after all experiencing even more trials and adventures that were carried out in order to benefit each other. The three were dispatched to Orr together to help fight the menace of Zhaitan’s undead hordes, and there faced challenges and hardships greater than what they initially could have imagined. And then, there was contention. Returning home from Orr, Venstrar had just one final task to complete, this time on his own…

The Bloodstone Rune of Mythros Tanthan

Hundreds of years before the birth of Venstrar Bloodfaust, during the Charr’s reconquest of Ascalon, a man of immense magical potential, but not yet prowess, hid from the encroaching war machines and hordes of Charr infantry by laying silently in a dug-up grave… and in that grave laid a slain Charr. That Charr, once known as Centurion Mythros Tanthan Crackclaw of the Flame Legion, held an object in his dead grasp… a Rune of Bloodstone, pulsing and emanating with magical might, contained by an Asuran magitech frame. The young man’s eyes nearly watered at the sight of the beautiful object, as he took it for his own, quickly taking advantage of it by amplifying his Mesmeric powers to teleport him as far away from the battle as possible. However… he underestimated the power of the Bloodstone. The body of the young man was found in the Blazeridge Steppes, dead from a near kilometer of falling, face first, to the ground. The Flame Legion, shortly after, found the artifact yet again, taking it back into their possession, and holding it for the centuries to come… until, due to his father’s life’s work of removing the artifact from the hands of the Flame Legion, it came into the possession of one Venstrar Bloodfaust. As he wiped the blood of his slain enemies off his hammer and greatsword, he stared at the artifact. It tempted him… almost as if speaking to him. But he did not relent. He did not use the power of the rune, and promised himself he never would use it unless necessary circumstances arose…

Chronological Investigations, A New Home

After surviving Orr, a brief tour in the Maguuma, and accomplishing all they could really think to by themselves, Venstrar, Niattin, and Ikaros, now of the Pact, sought new adventure. And so, they joined up with a group of adventurers they once met by a tavern in Ebonhawke, a group which called themselves “Chrono.” Vens was the first of the group to visit their sanctuary, and Nia and Ikaros soon followed. The group accepted the three as their own, and the adventures of the three, along with their new compatriots continued as they met more and more people that they could also call family, such as Maya Fiore, Coryn Manchester, and many others. All was well and right, until life quickly changed for Venstrar Bloodfaust…

The Change, The Ravager

Staying at a Summer Home in Lion’s Arch, the many members of Chronological Investigations enjoyed respite from their equally many enemies for a time. However, on one fateful day, while Venstrar, Niattin, and Emilia, another member of the group, relaxed on the beach, a man by the name of Akagi Nagai approached them, demanding custody of Maya for his supposed master, the God of Death himself, Grenth. Venstrar and the others stood against the man, Venstrar locked in an intense battle of melee with the man as Nia and Emilia provided support and lit up their enemy with vast magics. Despite the best efforts of the group, and nearly gaining the advantage, Akagi won, slicing the two females in half and beginning to extract their souls with his cursed blade, leaving Venstrar, completely crippled and nearing death himself, to watch. Given no other option, Venstrar closed his eyes, using what precious little strength remained to drop the Rune of Mythros Tanthan on the ground before him, letting out a pained, and perhaps his final roar as he jabbed his sword, Crimson Killer, into the rune, smashing it into thousands of pieces. The explosion was enough to send Nagai flying back, interrupting his spell and barely saving the lives of himself and the others… however, smashing the rune would be the absolute turning point in Vens’s life. Shards of Bloodstone flew into Venstrar, fuzing and nesting themselves into the flesh under his fur and latching to his very life essence. His fur, corrupted by the costly loss of his mortality, just like the rest of his body, turned black, and as Bloodstone Dust covered his eyes his vision turned to red. Crimson Killer itself, along with Venstrar’s armor, was corrupted, the magical, once majestic blade and inherited pauldrons and gauntlets coated by thick Bloodstone spikes and crystals. Before he could comprehend what was happening, Venstrar had become what he feared- a true monster. By the standards of any common observer, a Bloodstone Abomination. And yet, by some miracle… by some lucky roll of the dice, by some strange sense of backwards luck, he had not lost his mind, nor been instantly killed by the change. As he struggled to rise, Nia and Em hurried over and mourned the loss of the Charr’s previous life. As Venstrar looked at himself, he let out a pained, yet rage-filled roar, which echoed across the bay. Nagai, briefly admiring his own handiwork with a grin, fled the scene shortly after, leaving the three, and shortly after the rest of the family, to deal with the change…

The End of Chrono, The Beginning of the Refuge

While the struggle to accept his new self was ever-present in the next years of Venstrar’s life, it was also present in the lives of those he called his family. Some, even Ikaros, for a time, thought that it would be best to kill Venstrar, putting him “out of his misery” and keeping him away from all those he could hurt should he loose control. His anger toward this group was taken as evidence of insanity, and Venstrar was tossed in the cell time and time again. Though this did boil over after a great period of time, Venstrar eventually left the sanctuary of Chronological Investigations after a falling out with the self-elected leader of the group, intending not to come back. Soonafter, others joined him in leaving, such as Niattin and Maya, two of his greatest supporters and those closest to him, Coryn, and Ikaros, whom he was still in the process of forgiving for his mistreatment at the sanctuary. Niattin, Wilhelm, Corvus, and the other founders of Remnant’s Refuge would establish the Refuge on the border of the Silverwastes, opening it up as a place for those with nowhere to go to stay. Venstrar quickly moved there from his brief living conditions in Bloodstone Fen, hoping to provide protection and order in the Refuge that many he cared so deeply for had fostered.

Whisked Away, The Order of Ordenheim

One night, while laying awake under the stars at his temporary camp at the Refuge, Venstrar heard an odd sound. Before he knew it, his crimson gaze was blinded by a brief flash of light right next to him, and he and all of his gear were pulled into a portal, disappearing from Tyria and into the mists. When he next awoke, he found himself in the comfort of a human-like female, only with pointier ears and a slightly leaner form and poise. The woman he was with, Eiress, explained that she brought him through the Mists and to her Realm because of his widespread fame (and infamy) in Tyria as a warrior (and deserter) among the ranks of the Pact, as well as his exploits in Chronological Investigations. She asked him to help save the realm, which she finally revealed was called Ordenheim, from a race of Dragon-like Humanoids from another realm, and assist her in using her newfound powers, which she used to bring him there, to close the rift connecting Ordenheim with the Realm these ‘creatures’ belonged in. Venstrar agreed, not wishing to leave innocents to suffer under his watch. He and Eiress, after some effort, successfully sealed the rift, however trapped one of the enemies on their side with them. This creature’s name turned out to be Yodellic, and his people’s name the Zracon. The invasion of Ordenheim was a misunderstanding between the civilians of Ordenheim, who were wary of any outsiders and attacked them on sight when they arrived, and the Zraconians, whom all spoke loudly and threateningly to the civilians. After a peace agreement was quickly signed, Eiress proposed an idea to Venstrar and Yodellic… the three of them, using their immense and various skills, could learn to travel the Mists, securing all realms from the dangers of the unknown, as well as misunderstandings like the one between the Orden and Zracon. The two agreed, and the Order of Ordenheim was born, gaining traction with the two realms and gaining many members. Venstrar wished nothing more than to return home to his friends, and tell them all about the purpose he had finally found in the Mists, but he could not, for opening a portal back to Tyria would be too taxing on Eiress’s abilities, and too dangerous to risk, given anything could pass through the Mists and into the Realm of Tyria after the portal was opened. With great regret, Venstrar turned his gaze solely mistward, using those he loved in Tyria as inspirations for his successes.

Present Day

Venstrar’s loss of another family, and another soulmate in Eiress, haunts him to this day. After being propelled back to Tyria at the conclusion of a lost battle within the Mists, the Order of Ordenheim is no more, and the Aranxes Empire’s Royal Guards are well aware of Venstrar’s survival, as well as his desire and capability to cause future problems for them. For now, Venstrar has returned to his family of the past, though he struggles to fit back in among faces, many new, many old. As he takes time to rebuild his energy, weaponry, spirit, and his Elven-forged specialty Battle Armor, the future can hold just about anything for the Charr and his fellow Refugees…

Strengths and Weaknesses

“Nobody’s perfect… but I sure can kick some ass.”

Strengths:

  • Rich in all kinds of Experience
  • High Caliber Military Training and Service Record
  • Extremely Powerful Magical and Magic Absorption Abilities
  • Deadly in Melee Combat
  • Natural Charr Features, Physique, Body Strength
  • Loyal to Friends/Family
  • Honest
  • Knowledge of Realms beyond the Mists

Weaknesses:

  • Overconfidence
  • Personal Pride
  • Loud and Obvious Presence
  • Highly Destructive
  • Short and Explosive Temper
  • Sometimes Unpredictable Mannerisms
  • Highly Blunt and Insensitive
  • Cannot be in public areas